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WIP: pulseaudio: Add a stub pulseaudio executable

Ludovico de Nittis requested to merge wip/pulseaudio into steamrt/scout

There are a few games that use pulseaudio --check as a way to detect if the system has a working PulseAudio.

However this doesn't work in the pressure-vessel container because while the PulseAudio client is available, the daemon is not.

To workaround this problem we add a stub pulseaudio executable that understands the --check option.

Fixes: steam-runtime-tools#64 (closed) Helps: https://github.com/ValveSoftware/steam-runtime/issues/371


/cc @smcv

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