Add steam-runtime-launcher-service integration
- Jun 15, 2022
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Simon McVittie authored
The idea here is that Steam would set STEAM_COMPAT_LAUNCHER_SERVICE=1628350 to get a way to inject commands at the sniper container runtime layer, and so on. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
If run with STEAM_COMPAT_LAUNCHER_SERVICE=container-runtime, we'll inject commands at the container layer and they'll run in a "pure" soldier/sniper environment. This is appropriate for native soldier/sniper games that run with no further compatibility layer, as in ValveSoftware/steam-runtime#508. If run with STEAM_COMPAT_LAUNCHER_SERVICE=scout-in-container, we'll inject commands inside the layered scout-on-soldier runtime (or potentially scout-on-sniper, if we pivot to that at some point) and they'll run in a scout-compatible environment. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Jun 13, 2022
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Simon McVittie authored
In principle ${STEAM_RUNTIME} could include wildcards, which we want taken literally. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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