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Bundle all the required files next to the generated binaries

Ludovico de Nittis requested to merge wip/denittis/assets_dir into master
  • Move the assets directory next to the generated

    Having the binaries and the assets next to each other allows us to have a single directory that needs to be uploaded to a devkit.

  • Include the Windows debug libraries

    When creating a debug build, the executables depend on several Windows debug DLLs. But they are not expected to be available if the build is transferred to a Linux based system that uses Steam Play.

  • Automatically download the asset pack

Edited by Ludovico de Nittis

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