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## Future soldier builds
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*(These changes have been released to soldier but are not yet in a container build.)*
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*(These changes have been released to soldier but are not yet in a container depot build. Currently updated to include changes up to 0.20200908.0.)*
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* Nothing new yet
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### Diagnostic tool
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* Show the real SONAME of libraries, which can differ from the name we looked for in rare cases like libldap-2.4 and libcurl
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* Look at /run/host/os-release to detect containers' host OS
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* Minor fixes to graphics issue detection
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### Container runtime
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* Use host libnss plugins if using host glibc, fixing username lookup on Arch Linux, and hopefully DNS resolution on various distros (steam-runtime#226, steam-runtime#264, steam-runtime#258, steam-runtime#192, steam-runtime#262, steam-runtime#227)
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* Improve detection of newer versions of libdrm_*, libedit (T23274, T21954)
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* Automatically share more required directories with the game (pressure-vessel#4, pressure-vessel#11, pressure-vessel#12, steam-runtime#217, steam-runtime#236, steam-runtime#257)
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* Improve robustness of sharing directories with the game by repurposing more code from Flatpak (pressure-vessel#2, pressure-vessel#18, T22908)
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* The game can be replaced with an interactive shell when debugging multi-command (Proton) containers (pressure-vessel#10)
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* Fix regression when unsharing `$HOME` (T23422)
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* Improved fd-passing support makes some workarounds in the entry point unnecessary (pressure-vessel#6)
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* First steps towards Flatpak compatibility (T22126, T22373, T22371)
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## Soldier build 0.20200827.0
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