... | ... | @@ -4,6 +4,33 @@ Look in `SteamLinuxRuntime_soldier/VERSIONS.txt` to check which build you have. |
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* Container runtime (public stable branch only): https://steamdb.info/app/1391110/history/
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## soldier depot 0.20210818.24 (Steampipe build ID tbd)
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*expected to contain [pressure-vessel 0.20210809.1](https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/tags/v0.20210809.1), [scripts 0.20210818.0](https://gitlab.steamos.cloud/steamrt/steamlinuxruntime/-/tags/v0.20210818.0) and [soldier Platform/SDK 0.20210817.0](https://repo.steampowered.com/steamrt-images-soldier/snapshots/0.20210817.0/)*
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### Dependencies
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If you are using the **Steam Linux Runtime** compatibility tool, please upgrade it to the `client_beta` branch (version 0.20210806.33 or later) before upgrading **Steam Linux Runtime - soldier** to the `client_beta` branch.
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### Known issues
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With this version of **Steam Linux Runtime - soldier**, some native Linux games will not work in **Steam Linux Runtime** compatibility tool version 0.20210630.0 or older. To resolve this, please upgrade **Steam Linux Runtime** to version 0.20210806.33 or later, from the `client_beta` branch.
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The `libstrangle` framerate limiter is known to cause crashes with this version. Previously, it was ignored for OpenGL games, which was unintentional but avoided the crash. Use environment variable `STRANGLE_VKONLY=1` or command-line option `strangle --vulkan-only` to restore the equivalent of the previous behaviour.
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### Platform libraries
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* Update SDL to 2.0.16 (T25930, T29796, T29831)
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### Diagnostic tools
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* Update steam-runtime-tools (no significant changes)
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### SDK
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* Update lynx from Debian (CVE-2021-38165)
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* Minor improvements to deb-build-snapshot tool
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## soldier depot 0.20210809.22 (Steampipe build ID 7162395)
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*contains [pressure-vessel 0.20210809.1](https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/tags/v0.20210809.1), [scripts 0.20210806.0](https://gitlab.steamos.cloud/steamrt/steamlinuxruntime/-/tags/v0.20210806.0) and [soldier Platform/SDK 0.20210806.0](https://repo.steampowered.com/steamrt-images-soldier/snapshots/0.20210806.0/)*
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... | ... | @@ -18,6 +45,8 @@ With this version of **Steam Linux Runtime - soldier**, some native Linux games |
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Mount & Blade: Warband (48700) and Shadowrun Returns (234650) are known to be affected. Other games that are likely to be affected include Shadowrun Dragonfall (300550), Shadowrun Hong Kong (346940) and Simutrans (434520).
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The `libstrangle` framerate limiter is known to cause crashes with this version. Previously, it was ignored for OpenGL games, which was unintentional but avoided the crash. Use environment variable `STRANGLE_VKONLY=1` or command-line option `strangle --vulkan-only` to restore the equivalent of the previous behaviour.
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### Platform libraries
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* Update libsndfile from Debian 10 (CVE-2021-3246, [Closes: #991496](https://bugs.debian.org/991496))
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