... | ... | @@ -4,6 +4,43 @@ Look in `SteamLinuxRuntime_soldier/VERSIONS.txt` to check which build you have. |
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* Container runtime (public stable branch only): https://steamdb.info/app/1391110/history/
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## soldier depot 0.20220315.47 (Steampipe build ID tbd)
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*expected to contain [pressure-vessel 0.20220315.0](https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/tags/v0.20220315.0), [scripts 0.20220311.0](https://gitlab.steamos.cloud/steamrt/steamlinuxruntime/-/tags/v0.20220311.0) and [soldier Platform/SDK 0.20220315.0](https://repo.steampowered.com/steamrt-images-soldier/snapshots/0.20220315.0/)*
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### Platform libraries
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* Update libexpat from Debian (CVE-2021-45960, CVE-2021-46143, CVE-2022-22822, CVE-2022-22823, CVE-2022-22824, CVE-2022-22825, CVE-2022-22826, CVE-2022-22827, CVE-2022-23852, CVE-2022-23990, CVE-2022-25313, CVE-2022-25314, CVE-2022-25315, CVE-2022-25235, CVE-2022-25236)
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* Add `libXNVCtrl.so.0`, used by MangoHUD for performance metrics on older NVIDIA hardware (steamrt/steam-runtime-tools#82)
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### Container runtime
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* Load `libXNVCtrl.so.0` from the host system if available (used by MangoHUD for performance metrics on older NVIDIA hardware; steamrt/steam-runtime-tools#82)
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* Load `pci.ids` from the host system if available (used by MangoHUD; steamrt/steam-runtime-tools#85)
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* Support new environment variables used by Vulkan-Loader ≥ 1.3.207 (steamrt/tasks#95)
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* If `SteamLinuxRuntime_soldier/var` is a symbolic link, convert it into a real directory. Splitting `SteamLinuxRuntime_soldier` between filesystems is not supported, and would result in a slow startup that uses more disk space. ([steam-runtime#495](https://github.com/ValveSoftware/steam-runtime/issues/495))
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* If your main Steam library is on an unsuitable filesystem, please add a secondary Steam library on a normal Linux filesystem (ideally ext4, btrfs or xfs) and use **Properties → Local Files → Move install folder…** to migrate **Steam Linux Runtime - Soldier** to that library.
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* Log a warning if we cannot create hard links from `SteamLinuxRuntime_soldier/soldier_*` into `SteamLinuxRuntime_soldier/var/tmp-*`. The container runtime framework can cope with this situation by falling back to copying, but it will result in slow startup that uses more disk space. ([steam-runtime#495](https://github.com/ValveSoftware/steam-runtime/issues/495))
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* If we have to fall back to copying, don't copy extended attributes, fixing startup failure in some unsupported situations where `SteamLinuxRuntime_soldier` and `SteamLinuxRuntime_soldier/var` are on different filesystems such as `btrfs` → `tmpfs`. ([steam-runtime#495](https://github.com/ValveSoftware/steam-runtime/issues/495))
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* Update pressure-vessel dependencies
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- Better compatibility with unusual filesystems like eCryptFS and possibly ZFS
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- Update bubblewrap to 0.6.1
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- Cope with `WAYLAND_DISPLAY` being an absolute path
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* pressure-vessel documentation updates
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### Diagnostic tools
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* Support new environment variables used by Vulkan-Loader ≥ 1.3.207 (steamrt/tasks#95)
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* Diagnose missing symbols if SDL < 2.0.20 is found
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* Update Vulkan-Tools (vulkaninfo, vkcube, vkcubepp) from Debian 11 to fix a build failure with newer Vulkan-Loader versions
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### SDK
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* Update `ruby2.5` from Debian (CVE-2021-31799, CVE-2021-32066, CVE-2021-31810, CVE-2021-41817, CVE-2021-41819, CVE-2021-28965)
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* Update cyrus-sasl2 from Debian (CVE-2022-24407)
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* Update Linux kernel headers from Debian
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* Better coverage for detached debug symbols
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## soldier depot 0.20220131.43 (Steampipe build ID 8120352)
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*contains [pressure-vessel 0.20220131.0](https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/tags/v0.20220131.0), [scripts 0.20211029.0](https://gitlab.steamos.cloud/steamrt/steamlinuxruntime/-/tags/v0.20211029.0) and [soldier Platform/SDK 0.20220131.0](https://repo.steampowered.com/steamrt-images-soldier/snapshots/0.20220131.0/)*
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