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* By default, we keep one log per Steam app-ID (game), plus one log for non-Steam games, and delete all older logs. Set `STEAM_LINUX_RUNTIME_KEEP_LOGS=1` to keep old logs too.
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* Enabling this log also enables some (but not all) debug messages from pressure-vessel.
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* A new environment variable `STEAM_LINUX_RUNTIME_VERBOSE=1` makes Steam Linux Runtime setup more verbose. This replaces `PRESSURE_VESSEL_VERBOSE=1`, and puts extra messages in the log file if `STEAM_LINUX_RUNTIME_LOG=1` is used, or on `stderr` otherwise.
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* Clearer error reporting if pressure-vessel fails to start the container
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* `PRESSURE_VESSEL_RELAUNCH_CONTAINER=1` can be used as an opt-in to restarting the container after setup commands but before the actual game, which will be slower but will allow more "adverb" commands in Launch Options to work
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* If Steam library directory containing `SteamLinuxRuntime` is shared between Flatpak and non-Flatpak instances of Steam, don't force the non-Flatpak instance to start the container in a more Flatpak-friendly way
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* Make graphics drivers outside $HOME available, if used
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(Resolves: steam-runtime-tools#29, [steam-runtime#313](https://github.com/ValveSoftware/steam-runtime/issues/313))
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* Improve how we find Mesa DRI drivers
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