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Silence misleading warnings about gameoverlayrenderer.so
When we need to run the main executable for a game, Steam usually
appends to the LD_PRELOAD the 32-bit and 64-bit version of
gameoverlayrenderer.so
However this leads to multiple warnings in the pressure-vessel log
because ld.so will complain that it was not able to preload the 32-bit
(or 64-bit) version of the library that was requested.
To prevent that, we remove the game overlay library from LD_PRELOAD and
we let pressure-vessel put it back when necessary, with the adjusted
path that avoids preloading warnings.
Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
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