
Simon McVittie
authored
Some Steam games assume that the en_US.UTF-8 locale is available, and
it's reasonably likely that others assume that the C.UTF-8 locale is
available, or that the locale environment variables are set to usable
values.
Having checks for locale properties will also help us when experimenting
with containers: we can check whether the locale that was set outside
the container is available inside the container.
Signed-off-by:
Simon McVittie <smcv@collabora.com>
Name | Last commit | Last update |
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.. | ||
check-locale.c | ||
inspect-library.c | ||
meson.build | ||
true.c |