steam-runtime-tools v0.20230928.1 * Hotfix for versions >= 0.20230919.0 * pv-runtime: Deduplicate Vulkan drivers, etc. by their manifest content. When using Flatpak with the Nvidia drivers, we see two identical sets of manifests: they are intended to describe the x86_64 and i386 drivers, but each one is equally valid to load the other, resulting in the same driver being loaded twice. Some games like Red Dead Redemption 2 and The Elder Scrolls Online have been reported to crash when this happens. Until 0.20230919.0, this was accidentally mitigated by steam-runtime-tools#124, but fixing that bug exposed the crashes. Avoid this by not making JSON manifests available in the container if they are a byte-for-byte duplicate of a manifest we already processed. (Regression in 0.20230919.0; steam-runtime#624) * tests: Stop assuming libcrypt will be pulled into a scout container. (Regression in 0.20230928.0)