Make it easier for users on non-Debian-derived distros to set SDL_DYNAMIC_API
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tests: Expand coverage of _srt_steam_get_compat_flags()
Add coverage for STEAM_COMPAT_TRACING.
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steam: Generalize taking compat flags from boolean environment variables
Instead of open-coding this for just STEAM_COMPAT_TRACING, let's have a table so we can easily add more.
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pv-adverb: Set SDL_DYNAMIC_API to a suitable value on request
It's difficult for users of non-Debian-derived distros to select the runtime's SDL, especially if they don't know whether the game is 32- or 64-bit, because the expansion of
$LIB
and$PLATFORM
varies between distro glibc builds.However, we can normally predict
$LIB
and$PLATFORM
well enough to do the right thing programmatically. For example, if$PLATFORM
expands toi686
in 32-bit processes andxeon-phi
in 64-bit, then we can create symlinks at/tmp/XX/i686/libSDL2-2.0.so.0
and/tmp/XX/xeon-phi/libSDL2-2.0.so.0
, and then setSDL_DYNAMIC_API='/tmp/XX/${PLATFORM}/libSDL2-2.0.so.0'
to have the runtime linker dynamically select the correct word size.While I'm here, we might as well provide the same setup for SDL3.
steamrt/tasks#578
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tests: Exercise SDL_DYNAMIC_API setup
steamrt/tasks#578