pressure-vessel: Interpret tcp: addresses for PulseAudio
Put the configured server address string in PULSE_SERVER if it appears to be remote. In Flatpak, this would only work for apps with the --share=network permission, but in pressure-vessel all games have the equivalent of that permission.
Forwarded: https://github.com/flatpak/flatpak/pull/4705
Edited by Simon McVittie