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runtime: Create libraries aliases in overrides

Ludovico de Nittis requested to merge wip/lib_aliases into master

If a library has different SONAMEs, called aliases in "steam-runtime-abi.json", it might lead to errors when a game tries to load a SONAME that is not the "real" library SONAME (the DT_SONAME that objdump shows). Because ld.so.cache will not consider the aliases when searching for the right match.

To workaround this problem we create a directory called "aliases" that contains symlinks of the libraries aliases that we know about.

By adding these directories, one for every multiarch, in the LD_LIBRARY_PATH, we ensure that even games that were linked to an alias will be able to find the library they were looking for.

Helps: https://github.com/ValveSoftware/steam-runtime/issues/246 Fixes: T26816

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