Skip to content
Snippets Groups Projects

runtime: Make bumblebee.socket visible in container

Merged Simon McVittie requested to merge wip/bumblebee into master

When using Primus/Bumblebee, having this available is apparently enough for at least some games to work, and having this not available will result in the driver failing to load.

Note that Primus/Bumblebee is not really supported by any of the GPU or driver vendors. Using PRIME render offloading (DRI_PRIME=1 for open-source Mesa drivers, __NV_PRIME_RENDER_OFFLOAD=1 for the proprietary NVIDIA drivers) is likely to work more reliably.

Helps: https://github.com/ValveSoftware/steam-runtime/issues/372

Merge request reports

Loading
Loading

Activity

Filter activity
  • Approvals
  • Assignees & reviewers
  • Comments (from bots)
  • Comments (from users)
  • Commits & branches
  • Edits
  • Labels
  • Lock status
  • Mentions
  • Merge request status
  • Tracking
  • Loading
  • Loading
Please register or sign in to reply
Loading