- Aug 19, 2020
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Aug 05, 2020
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Simon McVittie authored
To avoid needing special support for this on the launcher side, we implement this by wrapping the command in `env -u VAR`. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Aug 04, 2020
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Simon McVittie authored
This allows a controlling process to terminate the launcher, even if it is wrapped in an "adverb" command like pressure-vessel-wrap that makes it non-straightforward to send signals to the launcher. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
This terminates the server instead of running a command. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
See the new pressure-vessel-launcher(1) man page for details. We need this for Proton games, where running a game takes several steps. At the moment each step is its own container, which means they can't share locks, IPC sockets and other state. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- May 21, 2020
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Simon McVittie authored
Unlike Autotools, in Meson this doesn't have the problems caused by recursive make: ninja always has an overview of the whole source tree. With this change, test-locale-gen.sh needs minor adjustments, because G_TEST_SRCDIR, G_TEST_BUILDDIR now point into tests/ instead of the root directory of the source tree. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Sep 12, 2019
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Simon McVittie authored
This avoids relying on the host system (if using the host system) or the container (otherwise) having both its configured locales and the frequently-hard-coded en_US.UTF-8. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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