- Oct 29, 2019
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Jeremy Whiting authored
Also add mock good and bad check-vulkan binaries to tests. Also add new graphics issues item for vulkan draw errors.
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- Sep 26, 2019
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Simon McVittie authored
This doesn't include information about similar OSs (ID_LIKE), and also does not include a fallback to lsb_release or OS-specific files. However, it's enough to detect Steam Runtime containers. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Sep 24, 2019
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Simon McVittie authored
This is necessary for pressure-vessel containers to support Vulkan: to be able to make the Vulkan ICDs available in the container, we have to be able to find them, bind-mount them into a suitable location, and provide corresponding ICD JSON metadata to the contained game. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Sep 06, 2019
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Jeremy Whiting authored
Also add using vulkaninfo mock executables to graphics test.
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- Sep 05, 2019
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Jeremy Whiting authored
If we get exit code 124 from timeout command, give SRT_GRAPHICS_ISSUES_TIMEOUT in addition to CANNOT_LOAD.
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- Aug 27, 2019
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Simon McVittie authored
Some Steam games assume that the en_US.UTF-8 locale is available, and it's reasonably likely that others assume that the C.UTF-8 locale is available, or that the locale environment variables are set to usable values. Having checks for locale properties will also help us when experimenting with containers: we can check whether the locale that was set outside the container is available inside the container. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Aug 21, 2019
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Jeremy Whiting authored
Added missing _get_multiarch_tuple and _get_issues helpers. Added test for object, good, bad and software rendering.
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Jeremy Whiting authored
In order to test SrtGraphics on CI systems that likely aren't running X we needed a mock-graphics to return most of what wflinfo gives in different settings. Use mock-bad-wflinfo, mock-good-wflinfo and mock-software-wflinfo in srt_check_graphics. Use mock-good-wflinfo for good output, mock-bad-wflinfo for error output and mock-software-wflinfo for software rendering test output.
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- Aug 20, 2019
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Ludovico de Nittis authored
`gameoverlayrenderer.so` leads to a spammy and slow output while running `steam-runtime-system-info`. Because of this we just remove it from the `LD_PRELOAD` before calling the all the helper subrocesses. Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
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- Aug 15, 2019
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Simon McVittie authored
We can use this to connect up a mock implementation if necessary. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Ludovico de Nittis authored
Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
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- Aug 13, 2019
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Aug 06, 2019
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Simon McVittie authored
This has become less an example and more a command-line driver for the library, so rename it accordingly. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Ludovico de Nittis authored
examples/system-info.c now prints a JSON object containing all the available API of steam-runtime-tools. Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
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- Aug 02, 2019
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Ludovico de Nittis authored
This provides a high-level API to wrap SrtLibrary and check if the current system has the expected libraries and symbols. Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
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- Jul 29, 2019
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Simon McVittie authored
This provides a high-level API, with a cache to prevent repeated calls to helpers. It does not yet wrap SrtLibrary or do anything with the expectations directory. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Jul 26, 2019
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Ludovico de Nittis authored
This helper takes a SONAME as an argument, and optionally a filename for symbols, and outputs a parsable JSON with the path, the dependencies and the possible missing symbols of the requested library. Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
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- Jul 16, 2019
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Jun 27, 2019
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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