- May 20, 2021
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Ludovico de Nittis authored
Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
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- Dec 03, 2020
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Nov 10, 2020
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Simon McVittie authored
This is the official way to determine what an input device is, at the kernel level. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Wine/Proton needs these for some of its HID functionality. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
This includes: * a public interface implemented by input device monitors * a public interface to be implemented by the input devices they signal * a mock implementation for unit-testing * a unit test for the API * a simple implementation in terms of inotify on /dev * a monitor that can print input devices in JSON format on stdout, and optionally monitor them Implementations in terms of udev, SDL, or a portal service are not yet included. Details of the devices, beyond their paths in /dev and /sys, are also not included. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Oct 22, 2020
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Simon McVittie authored
The code under test was already moved, but the tests couldn't follow until their executable was statically linked to libsteam-runtime-tools, which it now is. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Sep 09, 2020
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Simon McVittie authored
This avoids them colliding with steam-runtime-tools' tests. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Sep 02, 2020
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Ludovico de Nittis authored
With this new function it will be possible to test the existence or properties of a given filename under a specific sysroot. Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
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- Aug 27, 2020
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Ludovico de Nittis authored
Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
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- Jul 07, 2020
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Inspired by g_ptr_array_free(., FALSE) and g_bytes_unref_to_array(), this lets us convert a ptr_list into a raw array suitable for use with qsort() and bsearch(). Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- May 21, 2020
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Now that it's in a static library, we can have some test coverage. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Aug 20, 2019
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Ludovico de Nittis authored
`gameoverlayrenderer.so` leads to a spammy and slow output while running `steam-runtime-system-info`. Because of this we just remove it from the `LD_PRELOAD` before calling the all the helper subrocesses. Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
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- Jul 01, 2019
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Jun 27, 2019
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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