- Jun 17, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Jun 16, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Instead of having one argument and guessing what it means, let's have multiple mutually-exclusive arguments. Because they're mutually-exclusive, we now have to avoid passing more than one to a particular invocation in the tests; use bash instead of sh so we can split "$@" into two arrays. This only really affects soldier.sh, but change all of them to be more consistent. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- May 20, 2021
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Simon McVittie authored
This doesn't really make sense: a game is compatible with exactly one branch of the runtime, and we have separate depots for separate branches. Part of T28159. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Apr 29, 2021
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Simon McVittie authored
These are what we'll use after T27130 lands in pressure-vessel. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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