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    • Jeremy Whiting's avatar
      Add check-vulkan to draw a triangle using vulkan api. · fae5ff63
      Jeremy Whiting authored
      %multiarch%-check-vulkan uses vulkan to draw a simple triangle
      in a 200x200 window (next commit will not draw the window)
      and reports any issues found.
      Exit code is 0 on success.
      shader.frag and shader.vert are shader source files compiled
      into shaders/frag.spv and shaders/vert.spv respectively by using
      glslc such as:
      glslc shader.frag -o shaders/frag.spv
      glslc shader.vert -o shaders/vert.spv
      Binary shaders included in commit because glslc hasn't been
      packaged for scout runtime yet.
      Also add libvulkan-dev and libxcb1-dev to ci dependencies.
      fae5ff63
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