subprocess: Always filter out gameoverlayrenderer.so
The `display` and `graphics-drivers` checks historically didn't, but
that seems more like accident than design. We can add a way to avoid
this filtering if we find that we need it in future.
Signed-off-by:
Simon McVittie <smcv@collabora.com>
parent
cf85f8e1
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- steam-runtime-tools/display.c 0 additions, 1 deletionsteam-runtime-tools/display.c
- steam-runtime-tools/graphics-drivers.c 1 addition, 2 deletionssteam-runtime-tools/graphics-drivers.c
- steam-runtime-tools/subprocess-internal.h 0 additions, 1 deletionsteam-runtime-tools/subprocess-internal.h
- steam-runtime-tools/subprocess.c 7 additions, 5 deletionssteam-runtime-tools/subprocess.c
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