pv-runtime: Ensure Vulkan layer manifests are all in the same directory
Because implicit layers don't respect VK_LAYER_PATH, we rely on adding /overrides/share to $XDG_DATA_DIRS as our way to get our modified JSON manifests to be picked up. However, this will only work if all of our layers are described by manifests directly inside /overrides/share/vulkan/*_layers.d/, and putting the manifests in a subdirectory of that directory will not work. steamrt/tasks#239 Fixes: c2fd0c62 "pressure-vessel: Reuse the drivers basename" Resolves: https://github.com/ValveSoftware/steam-runtime/issues/564 Co-authored-by:Ludovico de Nittis <ludovico.denittis@collabora.com> Signed-off-by:
Simon McVittie <smcv@collabora.com>
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