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steamrt
steam-runtime-tools
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7ae1e195
Commit
7ae1e195
authored
3 years ago
by
Simon McVittie
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Update changelog
Signed-off-by:
Simon McVittie
<
smcv@collabora.com
>
parent
23c14e56
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7ae1e195
steam-runtime-tools (0.20220309.0) UNRELEASED; urgency=medium
* pressure-vessel: Treat libXNVCtrl as part of graphics stack.
MangoHUD uses this to get performance information for older NVIDIA
hardware via the NV-CONTROL X extension.
This is not technically part of the NVIDIA driver (it's part of the
nvidia-settings open-source module), and there's no guarantee that
NVIDIA users will have it installed at all, but we're probably more
likely to get a version compatible with the user's GPU and drivers if
we prefer to take it from the same place as the actual driver.
(steam-runtime-tools#82)
* pressure-vessel: Update bubblewrap subproject to v0.6.1
* pressure-vessel: Update code taken from Flatpak
- Cope with WAYLAND_DISPLAY being an absolute path
* Update libglnx subproject
- Better compatibility with eCryptFS and maybe ZFS (GNOME/libglnx#3)
- REUSE: Drop .reuse/dep5 stanza for libglnx, no longer needed.
libglnx itself is now REUSE-compliant.
* Documentation updates
- Add documents introducing the LDLP and container Steam Runtimes
- Document some of the assumptions made by the Steam Runtime
- Developer mode is available in releases now
- Add a cross-reference to SDK documentation
-- Simon McVittie <smcv@collabora.com> Wed, 09 Mar 2022 16:03:31 +0000
steam-runtime-tools (0.20220131.0) steamrt; urgency=medium
* pressure-vessel: Handle X11 over local abstract or TCP sockets
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