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Commit 5d19e0ef authored by Simon McVittie's avatar Simon McVittie
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pv-wrap(1): Document --devel

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...@@ -51,6 +51,12 @@ pressure-vessel-wrap - run programs in a bubblewrap container ...@@ -51,6 +51,12 @@ pressure-vessel-wrap - run programs in a bubblewrap container
This debugging option will make **pressure-vessel-wrap** slightly slower, This debugging option will make **pressure-vessel-wrap** slightly slower,
but makes it easier to compare log files. but makes it easier to compare log files.
`--devel`
: Run in a mode that enables experimental or developer-oriented features.
Please see
[Steam Linux Runtime - guide for game developers](https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/blob/main/docs/slr-for-game-developers.md#developer-mode)
for more details of the precise meaning of this option.
`--env-if-host` *VAR=VAL* `--env-if-host` *VAR=VAL*
: If *COMMAND* is run with `/usr` from the host system, set : If *COMMAND* is run with `/usr` from the host system, set
environment variable *VAR* to *VAL*. If not, leave *VAR* unchanged. environment variable *VAR* to *VAL*. If not, leave *VAR* unchanged.
...@@ -314,6 +320,10 @@ The following environment variables (among others) are read by ...@@ -314,6 +320,10 @@ The following environment variables (among others) are read by
: If set to `1`, equivalent to `--deterministic`. : If set to `1`, equivalent to `--deterministic`.
If set to `0`, no effect. If set to `0`, no effect.
`PRESSURE_VESSEL_DEVEL` (boolean)
: If set to `1`, equivalent to `--devel`.
If set to `0`, no effect.
`PRESSURE_VESSEL_FILESYSTEMS_RO` (`:`-separated list of paths) `PRESSURE_VESSEL_FILESYSTEMS_RO` (`:`-separated list of paths)
: Make these paths available read-only inside the container if they : Make these paths available read-only inside the container if they
exist, similar to `--filesystem` but read-only. exist, similar to `--filesystem` but read-only.
...@@ -643,4 +653,9 @@ or significant Steam integration. ...@@ -643,4 +653,9 @@ or significant Steam integration.
In the resulting **xterm**(1), you can explore the container interactively, In the resulting **xterm**(1), you can explore the container interactively,
then type `"$@"` (including the double quotes) to run the game itself. then type `"$@"` (including the double quotes) to run the game itself.
# SEE ALSO
* <https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/blob/main/docs/container-runtime.md>
* <https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/blob/main/docs/slr-for-game-developers.md>
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