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Commit 49b853f2 authored by Simon McVittie's avatar Simon McVittie
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system-info: Record environment variables that influence SDL, Wine, Steam

Inspired by <https://github.com/ValveSoftware/steam-runtime/issues/357

>
which turned out to be a distro patch from a version of Slackware that
didn't support PulseAudio, forcing SDL to use ALSA even though the user
had upgraded to a version of Slackware that *does* support PulseAudio.

Various environment variables set by the Steam package on Flathub are
also included.

Signed-off-by: default avatarSimon McVittie <smcv@collabora.com>
parent 000b8dc0
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1 merge request!231system-info: Record more environment variables
......@@ -3369,19 +3369,90 @@ ensure_driver_environment (SrtSystemInfo *self)
GRegex *regex;
gchar **env_list = self->env;
/* This is the list of well-known driver-selection environment variables,
* plus __GLX_FORCE_VENDOR_LIBRARY_%d that will be searched with a regex */
* plus __GLX_FORCE_VENDOR_LIBRARY_%d that will be searched with a regex.
* Please keep in LC_ALL=C alphabetical order. */
static const gchar * const drivers_env[] =
{
"ALSA_CONFIG_PATH",
"AUDIODEV",
"DISPLAY",
"DRI_PRIME",
"EGL_PLATFORM",
"GST_PLUGIN_SYSTEM_PATH",
"LD_LIBRARY_PATH",
"LD_PRELOAD",
"LIBVA_DRIVER_NAME",
"MESA_GLSL_CACHE_DIR",
"MESA_LOADER_DRIVER_OVERRIDE",
"MESA_VK_DEVICE_SELECT",
"MIDIDEV",
"SDL_ACCELEROMETER_AS_JOYSTICK",
"SDL_AUDIODRIVER",
"SDL_AUDIO_CHANNELS",
"SDL_AUDIO_DEVICE_NAME",
"SDL_AUDIO_FORMAT",
"SDL_AUDIO_FREQUENCY",
"SDL_AUDIO_SAMPLES",
"SDL_AUTO_UPDATE_JOYSTICKS",
"SDL_DYNAMIC_API",
"SDL_ENABLE_STEAM_CONTROLLERS",
"SDL_FRAMEBUFFER_ACCELERATION",
"SDL_GAMECONTROLLERCONFIG",
"SDL_GAMECONTROLLERCONFIG_FILE",
"SDL_GAMECONTROLLERTYPE",
"SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD",
"SDL_GAMECONTROLLER_IGNORE_DEVICES",
"SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT",
"SDL_JOYSTICK_DEVICE",
"SDL_JOYSTICK_DISABLE_UDEV",
"SDL_JOYSTICK_HIDAPI",
"SDL_JOYSTICK_HIDAPI_PS4",
"SDL_JOYSTICK_HIDAPI_PS5",
"SDL_JOYSTICK_HIDAPI_STEAM",
"SDL_JOYSTICK_HIDAPI_SWITCH",
"SDL_JOYSTICK_HIDAPI_XBOX",
"SDL_OPENGLES_LIBRARY",
"SDL_OPENGL_ES_DRIVER",
"SDL_OPENGL_LIBRARY",
"SDL_PATH_DSP",
"SDL_RENDER_DRIVER",
"SDL_RENDER_LOGICAL_SIZE_MODE",
"SDL_RENDER_OPENGL_SHADERS",
"SDL_RENDER_SCALE_QUALITY",
"SDL_RENDER_VSYNC",
"SDL_VIDEODRIVER",
"SDL_VIDEO_ALLOW_SCREENSAVER",
"SDL_VIDEO_DOUBLE_BUFFER",
"SDL_VIDEO_EGL_DRIVER",
"SDL_VIDEO_EXTERNAL_CONTEXT",
"SDL_VIDEO_GL_DRIVER",
"SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS",
"SDL_VIDEO_WAYLAND_WMCLASS",
"SDL_VIDEO_X11_FORCE_EGL",
"SDL_VIDEO_X11_LEGACY_FULLSCREEN",
"SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR",
"SDL_VIDEO_X11_NET_WM_PING",
"SDL_VIDEO_X11_VISUALID",
"SDL_VIDEO_X11_WINDOW_VISUALID",
"SDL_VIDEO_X11_WMCLASS",
"SDL_VIDEO_X11_XINERAMA",
"SDL_VIDEO_X11_XRANDR",
"SDL_VIDEO_X11_XVIDMODE",
"SDL_VULKAN_DISPLAY",
"SDL_VULKAN_LIBRARY",
"SDL_X11_XCB_LIBRARY",
"SDL_XINPUT_ENABLED",
"SSL_CERT_DIR",
"STEAM_RUNTIME_PREFER_HOST_LIBRARIES",
"VDPAU_DRIVER",
"VK_ICD_FILENAMES",
"VK_LAYER_PATH",
"WAYLAND_DISPLAY",
"WINEESYNC",
"WINEFSYNC",
"WINE_FULLSCREEN_INTEGER_SCALING",
"WINE_HIDE_NVIDIA_GPU",
"XDG_RUNTIME_DIR",
"__EGL_VENDOR_LIBRARY_DIRS",
"__EGL_VENDOR_LIBRARY_FILENAMES",
"__GLX_VENDOR_LIBRARY_NAME",
......
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