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pressure-vessel: In Flatpak, put game in same userns/pidns as Steam
Otherwise, pid-based IPC between the Steam client and the game will
fail.
This is not expected to work if bwrap on the host is setuid,
so it will not work for users of Debian, Arch linux-hardened, etc.,
but it's better than nothing.
Signed-off-by:
Simon McVittie <smcv@collabora.com>
parent
d0857ce8
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This commit is part of merge request !194. Comments created here will be created in the context of that merge request.
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