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    fae5ff63
    Add check-vulkan to draw a triangle using vulkan api. · fae5ff63
    Jeremy Whiting authored
    %multiarch%-check-vulkan uses vulkan to draw a simple triangle
    in a 200x200 window (next commit will not draw the window)
    and reports any issues found.
    Exit code is 0 on success.
    shader.frag and shader.vert are shader source files compiled
    into shaders/frag.spv and shaders/vert.spv respectively by using
    glslc such as:
    glslc shader.frag -o shaders/frag.spv
    glslc shader.vert -o shaders/vert.spv
    Binary shaders included in commit because glslc hasn't been
    packaged for scout runtime yet.
    Also add libvulkan-dev and libxcb1-dev to ci dependencies.
    fae5ff63
    Add check-vulkan to draw a triangle using vulkan api.
    Jeremy Whiting authored
    %multiarch%-check-vulkan uses vulkan to draw a simple triangle
    in a 200x200 window (next commit will not draw the window)
    and reports any issues found.
    Exit code is 0 on success.
    shader.frag and shader.vert are shader source files compiled
    into shaders/frag.spv and shaders/vert.spv respectively by using
    glslc such as:
    glslc shader.frag -o shaders/frag.spv
    glslc shader.vert -o shaders/vert.spv
    Binary shaders included in commit because glslc hasn't been
    packaged for scout runtime yet.
    Also add libvulkan-dev and libxcb1-dev to ci dependencies.
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