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Ludovico de Nittis authored
Now we are able to diagnose if there are problems with how we handle the `steam://` URLs. Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
Ludovico de Nittis authoredNow we are able to diagnose if there are problems with how we handle the `steam://` URLs. Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
desktop-entry.c 6.54 KiB
/*
* Copyright © 2020 Collabora Ltd.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <steam-runtime-tools/steam-runtime-tools.h>
#include <string.h>
#include <unistd.h>
#include <glib.h>
#include <glib/gstdio.h>
#include "steam-runtime-tools/desktop-entry-internal.h"
#include "test-utils.h"
#include "fake-home.h"
static const char *argv0;
static gchar *fake_home_path;
typedef struct
{
gchar *builddir;
} Fixture;
typedef struct
{
int unused;
} Config;
static void
setup (Fixture *f,
gconstpointer context)
{
G_GNUC_UNUSED const Config *config = context;
f->builddir = g_strdup (g_getenv ("G_TEST_BUILDDIR"));
if (f->builddir == NULL)
f->builddir = g_path_get_dirname (argv0);
}
static void
teardown (Fixture *f,
gconstpointer context)
{
G_GNUC_UNUSED const Config *config = context;
g_free (f->builddir);
/* We expect that fake_home already cleaned this up, but just to be sure we