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Ludovico de Nittis authored
It has been reported that `nvidia-modprobe -u` might not be enough to enable the Nvidia Vulkan ray-tracing: https://github.com/HansKristian-Work/vkd3d-proton/issues/711 Apparently `nvidia-modprobe` needs to be called with the option `-c=0` such that it will create the `/dev/nvidia-uvm` device file if it doesn't already exist. Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
Ludovico de Nittis authoredIt has been reported that `nvidia-modprobe -u` might not be enough to enable the Nvidia Vulkan ray-tracing: https://github.com/HansKristian-Work/vkd3d-proton/issues/711 Apparently `nvidia-modprobe` needs to be called with the option `-c=0` such that it will create the `/dev/nvidia-uvm` device file if it doesn't already exist. Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>