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Simon McVittie authored
App 1070560: was SLR, now SLR 1.0 (scout) App 1391110: was SLR - soldier, now SLR 2.0 (soldier) App 1628350: was SLR - sniper, now SLR 3.0 (sniper) The more generic name "Steam Linux Runtime" now refers to the whole container runtime ecosystem. Signed-off-by:
Simon McVittie <smcv@collabora.com>
Simon McVittie authoredApp 1070560: was SLR, now SLR 1.0 (scout) App 1391110: was SLR - soldier, now SLR 2.0 (soldier) App 1628350: was SLR - sniper, now SLR 3.0 (sniper) The more generic name "Steam Linux Runtime" now refers to the whole container runtime ecosystem. Signed-off-by:
Simon McVittie <smcv@collabora.com>
Steam Linux Runtime 3.0 (sniper)
This container-based release of the Steam Runtime is used for native Linux games, and for Proton 8.0+.
For general information please see https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/blob/main/docs/container-runtime.md and https://gitlab.steamos.cloud/steamrt/steamrt/-/blob/steamrt/sniper/README.md
Release notes
Please see https://gitlab.steamos.cloud/steamrt/steamrt/-/wikis/Sniper-release-notes
Known issues
Please see https://github.com/ValveSoftware/steam-runtime/blob/master/doc/steamlinuxruntime-known-issues.md
Reporting bugs
Please see https://github.com/ValveSoftware/steam-runtime/blob/master/doc/reporting-steamlinuxruntime-bugs.md
Development and debugging
The runtime's behaviour can be changed by running the Steam client with environment variables set.
STEAM_LINUX_RUNTIME_LOG=1
will enable logging. Log files appear in
SteamLinuxRuntime/var/slr-*.log
, with filenames containing the app ID.
slr-latest.log
is a symbolic link to whichever one was created most
recently.
STEAM_LINUX_RUNTIME_VERBOSE=1
produces more detailed log output,
either to a log file (if STEAM_LINUX_RUNTIME_LOG=1
is also used) or to
the same place as steam
output (otherwise).
PRESSURE_VESSEL_SHELL=instead
runs an interactive shell in the
container instead of running the game.
Please see https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/blob/main/docs/distro-assumptions.md for details of assumptions made about the host operating system, and some advice on debugging the container runtime on new Linux distributions.
Game developers who are interested in targeting this environment should check the SDK documentation https://gitlab.steamos.cloud/steamrt/sniper/sdk and general information for game developers https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/blob/main/docs/slr-for-game-developers.md.
Licensing and copyright
The Steam Runtime contains many third-party software packages under various open-source licenses.
For full source code, please see the version-numbered subdirectory of https://repo.steampowered.com/steamrt-images-sniper/snapshots/ corresponding to the version numbers listed in VERSIONS.txt.