-
Simon McVittie authored
If steam-runtime-system-info is run from an unpacked LD_LIBRARY_PATH Steam Runtime, we want it to find that runtime's library expectations. This is a step towards that. Signed-off-by:
Simon McVittie <smcv@collabora.com>
Simon McVittie authoredIf steam-runtime-system-info is run from an unpacked LD_LIBRARY_PATH Steam Runtime, we want it to find that runtime's library expectations. This is a step towards that. Signed-off-by:
Simon McVittie <smcv@collabora.com>
valgrind.supp 1.28 KiB
# libsteam-runtime-tools itself
{
libsrt deliberate one-per-process leak
Memcheck:Leak
...
fun:g_build_filename
fun:_srt_find_myself
}
# Dependencies
{
GTest
Memcheck:Leak
...
fun:g_test_add_vtable
}
{
GLib logging
Memcheck:Leak
...
fun:g_private_get
...
fun:g_logv
fun:g_log
}
{
GTest RNG
Memcheck:Leak
...
fun:g_rand_new_with_seed_array
obj:*/libglib-2.0.so.0*
obj:*/libglib-2.0.so.0*
fun:g_test_run_suite
}
{
GLib character set for printing
Memcheck:Leak
...
fun:g_get_charset
fun:g_print
}
{
GLib logging mutex
Memcheck:Leak
...
fun:g_mutex_lock
fun:g_log_set_always_fatal
fun:g_test_init
}
{
GLib test initialization
Memcheck:Leak
...
fun:g_test_init
}
{
GLib constructors
Memcheck:Leak
...
obj:*/libglib-2.0.so.0*
...
fun:_dl_init
}
{
GLib interned strings are allocated and never freed
Memcheck:Leak
...
fun:g_intern_static_string
}
{
GLib quarks are basically interned strings
Memcheck:Leak
...
fun:g_quark_from_string
}
{
GObject type classes are allocated and never freed
Memcheck:Leak
...
fun:g_type_class_ref
}
{
GObject static type structures are allocated and never freed
Memcheck:Leak
...
fun:g_type_register_static
}