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Simon McVittie authored
When the corresponding code in SrtGraphics is ready, we can parse the JSON on stdout and produce machine-readable output from steam-runtime-system-info. However, until we have that, human-readable output is better than nothing. Signed-off-by:
Simon McVittie <smcv@collabora.com>
Simon McVittie authoredWhen the corresponding code in SrtGraphics is ready, we can parse the JSON on stdout and produce machine-readable output from steam-runtime-system-info. However, until we have that, human-readable output is better than nothing. Signed-off-by:
Simon McVittie <smcv@collabora.com>