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Simon McVittie authored
We don't want to include all of steam-runtime-tools-bin in heavy, because that drags in json-glib, waffle and other libraries not historically included in heavy, and we're trying to make heavy as light as possible (perhaps ironically, given its name and its use to support a 100M+ browser engine). Signed-off-by:
Simon McVittie <smcv@collabora.com>
Simon McVittie authoredWe don't want to include all of steam-runtime-tools-bin in heavy, because that drags in json-glib, waffle and other libraries not historically included in heavy, and we're trying to make heavy as light as possible (perhaps ironically, given its name and its use to support a 100M+ browser engine). Signed-off-by:
Simon McVittie <smcv@collabora.com>