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    dbed11b8
    CI: Add infrastructure to upload pressure-vessel releases · dbed11b8
    Simon McVittie authored
    
    When combined with changes to SteamLinuxRuntime scripts, this will let
    us do a new pressure-vessel release and incorporate it into
    soldier/sniper/etc. depots, without having to do a whole release of
    scout to provide the new pressure-vessel.
    
    These releases don't include anything that we didn't already publish
    in Gitlab artifacts, and they're relatively small, so they might as well
    be public immediately (unlike the full scout releases, which we avoid
    publishing before they are final, both because they are rather large and
    because game developers could get compatibility issues if they build
    against a non-finalized scout runtime).
    
    Signed-off-by: default avatarSimon McVittie <smcv@collabora.com>
    dbed11b8
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    CI: Add infrastructure to upload pressure-vessel releases
    Simon McVittie authored
    
    When combined with changes to SteamLinuxRuntime scripts, this will let
    us do a new pressure-vessel release and incorporate it into
    soldier/sniper/etc. depots, without having to do a whole release of
    scout to provide the new pressure-vessel.
    
    These releases don't include anything that we didn't already publish
    in Gitlab artifacts, and they're relatively small, so they might as well
    be public immediately (unlike the full scout releases, which we avoid
    publishing before they are final, both because they are rather large and
    because game developers could get compatibility issues if they build
    against a non-finalized scout runtime).
    
    Signed-off-by: default avatarSimon McVittie <smcv@collabora.com>