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steamrt
sniper
sdk
Commits
59c5bf7d
Commit
59c5bf7d
authored
1 year ago
by
Simon McVittie
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README: Add brief notes on how to test
Signed-off-by:
Simon McVittie
<
smcv@collabora.com
>
parent
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@@ -39,6 +39,18 @@ We no longer recommend this, because it is more difficult to set up on
non-Debian-derived machines and requires root privileges, but it is
still possible: see
[
below
](
#tar
)
.
## Testing software that runs in sniper
The primary way to test software that runs in sniper is to install it
via Steam.
For games that have not yet been published on Steam, sniper can be downloaded
with a command like
`steam steam://install/1628350`
,
and the game can be added to Steam as a shortcut, either by using Steam's
[
non-Steam game
][]
feature or by using the
[
devkit tool
][]
.
There is also a
[
Platform OCI image
][]
which can be used to run software
that was compiled for sniper in a CI environment.
## OCI images for Docker and Podman <a name="oci"></a>
For Docker (
[
more information
](
doc/docker.md
)
):
...
...
@@ -186,6 +198,9 @@ they share, and also builds the Steampipe depot used to integrate this
runtime into the SteamPlay compatibility tool mechanism.
[
Endless Sky on sniper
]:
https://github.com/ValveSoftware/steam-runtime/issues/556
[
Platform OCI image
]:
https://gitlab.steamos.cloud/steamrt/sniper/platform
[
Retroarch on sniper
]:
https://github.com/libretro/RetroArch/issues/14266
[
Wesnoth on sniper
]:
https://github.com/ValveSoftware/steam-runtime/issues/508#issuecomment-1147665747
[
devkit tool
]:
https://partner.steamgames.com/doc/steamdeck/loadgames
[
non-Steam game
]:
https://help.steampowered.com/en/faqs/view/4B8B-9697-2338-40EC
[
slr-for-game-developers
]:
https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/blob/main/docs/slr-for-game-developers.md
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