... | @@ -4,6 +4,30 @@ Look in `SteamLinuxRuntime_soldier/VERSIONS.txt` to check which build you have. |
... | @@ -4,6 +4,30 @@ Look in `SteamLinuxRuntime_soldier/VERSIONS.txt` to check which build you have. |
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* Container runtime (public stable branch only): https://steamdb.info/app/1391110/history/
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* Container runtime (public stable branch only): https://steamdb.info/app/1391110/history/
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## soldier depot 0.20230222.42118 (Steampipe build ID tbd)
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*contains [steam-runtime-tools 0.20230220.0](https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/tags/v0.20230220.0), built using [flatdeb-steam 0.20230216.0](https://gitlab.steamos.cloud/steamrt/flatdeb-steam/-/tags/v0.20230216.0); steamrt/tasks#241*
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### Platform libraries
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* Update from Debian 10 LTS:
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* gnutls28 (CVE-2023-0361)
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* nss (CVE-2020-6829, CVE-2020-12400, CVE-2020-12401, CVE-2020-12403, CVE-2023-0767)
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* openssl (CVE-2022-4450, CVE-2023-0286, CVE-2023-0215, CVE-2022-4304, CVE-2022-2097)
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* Merge from Debian 10 LTS:
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* tiff (CVE-2023-0800, CVE-2023-0795)
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* Update libdecor backport to resync with the version likely to be released in Debian 12 (steamrt/tasks#240)
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* Update pipewire backport to 0.3.65 to resync with the version likely to be released in Debian 12 (steamrt/tasks#240)
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* Update SDL_image backport to 2.6.3, fixing loading of 4bpp `.ico` files (steamrt/tasks#240)
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### Container runtime
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* Fix a regression that resulted in 32-bit Vulkan layers not being loaded (steamrt/tasks#239, [steam-runtime#564](https://github.com/ValveSoftware/steam-runtime/issues/564))
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### SDK
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* libdecor backport's headers include new API needed by SDL 2.27 snapshots (steamrt/tasks#240)
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## soldier depot 0.20230216.41811 (Steampipe build ID 10570119)
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## soldier depot 0.20230216.41811 (Steampipe build ID 10570119)
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*contains
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*contains
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