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  • steamrt
  • SteamLinuxRuntime
  • Merge requests
  • Open 0
  • Merged 68
  • Closed 11
  • All 79

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  • Add support for devkit client enabling renderdoc
    !79 · created Aug 19, 2022 by Joshua Ashton
    • Closed
    • 9
    updated Aug 23, 2022
  • Draft: Remove python-vdf subproject
    !68 · created Sep 09, 2021 by Simon McVittie
    Needs testing
    • Closed
    • 1
    updated Feb 01, 2022
  • _v2-entry-point: Use a shorter rendezvous directory name
    !34 · created Mar 05, 2021 by Ludovico de Nittis
    • Closed
    • 2
    updated Jul 20, 2021
  • WIP: Silence misleading warnings about gameoverlayrenderer.so
    !36 · created Apr 08, 2021 by Ludovico de Nittis
    • Closed
    • 1
    updated Jul 20, 2021
  • scout-on-soldier: Reset STEAM_ZENITY instead of unsetting, if available
    !56 · created Jun 21, 2021 by Simon McVittie
    • Closed
    • 3
    updated Jun 22, 2021
  • WIP: scout-on-soldier: Fail if toolmanifest.vdf has not been reloaded
    !50 · created Jun 14, 2021 by Simon McVittie
    Doesn't work yet
    • Closed
    • 0
    updated Jun 14, 2021
  • populate-depot: Use absolute path for the cache directory
    !41 · created May 04, 2021 by Simon McVittie
    Needs testing
    • Closed
    • 2
    updated May 04, 2021
  • WIP: _v2-entry-point: Add support for STEAM_COMPAT_FLAGS
    !33 · created Mar 02, 2021 by Ludovico de Nittis
    • Closed
    • 2
    updated Mar 03, 2021
  • _v2-entry-point: Unset LD_PRELOAD until launch
    !30 · created Jan 25, 2021 by Simon McVittie
    • Closed
    • 8
    updated Jan 25, 2021
  • WIP: _v2-entry-point: Optionally replace the main game with a shell
    !15 · created Sep 04, 2020 by Simon McVittie
    • Closed
    • Approved
    • 1
    • 2
    updated Sep 09, 2020
  • populate-depot: Include SDK debug and runtime tarballs
    !13 · created Jul 22, 2020 by Ludovico de Nittis
    • Closed
    • 1
    updated Jul 22, 2020