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Simon McVittie's avatar
Simon McVittie authored
This was supported in Python 3.6, which is our minimum version, and we
already used PEP-526 syntax in some places.

The Python-3.5-compatible "# type: Type" comments result in
"unused import" warnings with recent pyflakes versions, which are
avoided by this change.

Signed-off-by: default avatarSimon McVittie <smcv@collabora.com>
51ae87cb
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steam-runtime-tools — Steam Runtime integration for the Steam client

The steam-runtime-tools library provides low-level Unix-specific tools and functionality for the Steam client, including the pressure-vessel tool that runs Steam games in containers.

To support multiple architectures (currently only i386, x86_64 and aarch64 are supported), you will need to build it once for each architecture and install at least the helper tools in /usr/libexec/steam-runtime-tools-0 (the libsteam-runtime-tools-0-helpers package) for every architecture in parallel.

The helper tools are located relative to the shared library, so it's OK to bundle steam-runtime-tools alongside some other stack in this layout:

anything/
    lib/
        x86_64-linux-gnu/
            libsteam-runtime-tools-0.so.0
    libexec/
        steam-runtime-tools-0/
            i386-linux-gnu-*
            x86_64-linux-gnu-*

as long as the program that is linked to libsteam-runtime-tools-0.so.0 can find it (via a RPATH or RUNPATH or by setting the LD_LIBRARY_PATH environment variable).

pressure-vessel — putting Steam in containers

The pressure-vessel/ subdirectory of this project contains the pressure-vessel utilities, which are used by Steam's Steam Linux Runtime (container runtime) compatibility tool to run games in individual game-specific containers. For background on pressure-vessel and the Steam Linux Runtime, please see: