#!/bin/bash # pressure-vessel-unruntime — undo the Steam Runtime's environment # # Copyright © 2017-2019 Collabora Ltd. # # SPDX-License-Identifier: MIT # # Permission is hereby granted, free of charge, to any person obtaining # a copy of this software and associated documentation files (the # "Software"), to deal in the Software without restriction, including # without limitation the rights to use, copy, modify, merge, publish, # distribute, sublicense, and/or sell copies of the Software, and to # permit persons to whom the Software is furnished to do so, subject to # the following conditions: # # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. set -e set -o pipefail set -u shopt -s nullglob me="$0" me="$(readlink -f "$0")" here="${me%/*}" me="${me##*/}" default_path="/usr/local/sbin:/usr/sbin:/sbin:/usr/local/bin:/usr/bin:/bin:/usr/local/games:/usr/games" # Undo any weird environment before we start running external # executables. We put it back before running the actual app/game. declare -a options ld_preload= options=(--host-fallback) if [ -n "${LD_LIBRARY_PATH-}" ]; then options+=("--env-if-host=LD_LIBRARY_PATH=$LD_LIBRARY_PATH") fi if [ -n "${LD_PRELOAD-}" ]; then options+=("--env-if-host=LD_PRELOAD=$LD_PRELOAD") ld_preload="$LD_PRELOAD" fi if [ -n "${PATH-}" ]; then options+=("--env-if-host=PATH=$PATH") fi if [ -n "${STEAM_RUNTIME-}" ]; then options+=("--env-if-host=STEAM_RUNTIME=$STEAM_RUNTIME") fi unset LD_LIBRARY_PATH unset LD_PRELOAD PATH="$default_path" unset STEAM_RUNTIME if [ -n "${SYSTEM_LD_LIBRARY_PATH+set}" ]; then options+=("--env-if-host=SYSTEM_LD_LIBRARY_PATH=$SYSTEM_LD_LIBRARY_PATH") export LD_LIBRARY_PATH="$SYSTEM_LD_LIBRARY_PATH" fi if [ -n "${SYSTEM_LD_PRELOAD+set}" ]; then options+=("--env-if-host=SYSTEM_LD_PRELOAD=$SYSTEM_LD_PRELOAD") export LD_PRELOAD="$SYSTEM_LD_PRELOAD" fi if [ -n "${STEAM_RUNTIME_LIBRARY_PATH+set}" ]; then options+=("--env-if-host=STEAM_RUNTIME_LIBRARY_PATH=$STEAM_RUNTIME_LIBRARY_PATH") fi if [ -n "${SYSTEM_PATH+set}" ]; then options+=("--env-if-host=SYSTEM_PATH=$SYSTEM_PATH") export PATH="$SYSTEM_PATH" fi unset SYSTEM_LD_LIBRARY_PATH unset SYSTEM_LD_PRELOAD unset SYSTEM_PATH old_IFS="$IFS" IFS=":" for word in $ld_preload; do options+=("--host-ld-preload=$word") done IFS="$old_IFS" if [ -n "${PRESSURE_VESSEL_WRAP_GUI+set}" ]; then exec "${here}/pressure-vessel-test-ui" ${options+"${options[@]}"} "$@" fi if [ -n "${PRESSURE_VESSEL_WRAP_SHELL+set}" ]; then exec "${here}/pressure-vessel-wrap.sh" ${options+"${options[@]}"} "$@" fi exec "$here/pressure-vessel-wrap" ${options+"${options[@]}"} "$@" # vim:set sw=4 sts=4 et: