steam-runtime-tools — Steam Runtime integration for the Steam client ==================================================================== <!-- This document: Copyright 2019-2020 Collabora Ltd. SPDX-License-Identifier: MIT --> The steam-runtime-tools library provides low-level Unix-specific tools and functionality for the Steam client, including the pressure-vessel tool that runs Steam games in containers. To support multiple architectures (currently only `i386` and `x86_64` are supported), you will need to build it once for each architecture and install at least the helper tools in `/usr/libexec/steam-runtime-tools-0` (the `libsteam-runtime-tools-0-helpers` package) for every architecture in parallel. The helper tools are located relative to the shared library, so it's OK to bundle steam-runtime-tools alongside some other stack in this layout: anything/ lib/ x86_64-linux-gnu/ libsteam-runtime-tools-0.so.0 libexec/ steam-runtime-tools-0/ i386-linux-gnu-* x86_64-linux-gnu-* as long as the program that is linked to `libsteam-runtime-tools-0.so.0` can find it (via a `RPATH` or `RUNPATH` or by setting the `LD_LIBRARY_PATH` environment variable). pressure-vessel — putting Steam in containers --------------------------------------------- The `pressure-vessel/` subdirectory of this project contains the pressure-vessel utilities, which are used by Steam's [Steam Linux Runtime](https://steamdb.info/app/1070560/depots/) compatibility tool to run games in individual game-specific containers. For background on pressure-vessel and SteamLinuxRuntime, please see: * <https://github.com/ValveSoftware/steam-runtime/tree/master/doc> * <https://archive.fosdem.org/2020/schedule/event/containers_steam/> * <https://steamcommunity.com/app/221410/discussions/0/1638675549018366706/>