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Created with Raphaël 2.2.012Nov118754131Oct30292421119227Sep2625242019181716121110965428Aug272322212019161513129862131Jul3029262524232219181716152128Jun27241217May161310832126Apr1695228Mar626Feb232130Jan25247Dec30NovUpdate changelogMerge branch 'wip/smcv/non-native' into 'master'Go back to non-native versioningDo "upstream" build in a scout containerMerge remote-tracking branch 'libglnx/auto-temp-dir-unused'_GLNX_TEST_SCOPED_TEMP_DIR: Fix memory and fd leakRelease to scoutpressure-vessel…pressure-vessel-v0.20191112.1Revert "_GLNX_TEST_SCOPED_TEMP_DIR: Fix memory and fd leak"Release to scoutpressure-vessel…pressure-vessel-v0.20191112.0Update changelogMerge remote-tracking branch 'libglnx/auto-temp-dir-unused'Merge branch 'wip/t17409' into 'master'Merge branch 'wip/smcv/runtime-passthrough' into 'master'Merge branch 'wip/smcv/warn-more' into 'master'_GLNX_TEST_SCOPED_TEMP_DIR: Fix memory and fd leakwrap: Fix logic for whether Steam Runtime is passed throughMerge remote-tracking branch 'libglnx/auto-temp-dir-unused'Merge remote-tracking branch 'libglnx/master' into HEAD_GLNX_TEST_SCOPED_TEMP_DIR: Mark variable as G_GNUC_UNUSEDMerge branch 'older-glibs' into 'master'Make tests cope with older GLibbackport-autocleanups: Hide autocleanups for types we don't havebackports: Add a backport of g_clear_pointer()wrap: Don't bind-mount ~/.steam/steambeta etc. if they don't existbuild: Consistently use project_include_dirs everywhereDefine _GNU_SOURCE via -config.hUse our own filename for config.hdebian: Enable -Werror for UNRELEASED buildsbuild: Use warning level 2 by defaultbuild: Disable -Winlinebuild: Explicitly disable -Wpedanticgitlab-ci: Build ubsan stage with both gcc and clanggitlab-ci: Make compiler warnings into errorsgitlab-ci: Use clang++ for ubsan buildbuild: Enable extra warning flags for C++ toobuild: Disable undesired warnings for C++ toobuild: Split out warning flags that are only supported for Cbuild: Disable -Wdeclaration-after-statementcheck-vulkan: Avoid shadowing this->device with function parameterbuild: Select C99 language standard at project level
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