Update populate-depot.py
- Jun 15, 2021
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Simon McVittie authored
Now that we're invoking populate-depot.py once per runtime branch, it's straightforward to use different versions for different runtimes. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Since SteamLinuxRuntime v0.20210505.0, the default is to use unpacked runtimes *or* include the archives, but tests/pressure-vessel/containers.py wants both. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
tests/pressure-vessel/containers.py currently expects this, but the default behaviour for populate-depot.py changed between v0.20210430.0 and v0.20210505.0. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
The SteamLinuxRuntime scripts have phased out support for populating a depot directory with a mixture of scout and soldier, because that doesn't really make sense for a game or a compat tool: each native Linux game, and each compat tool used to run non-native games, expects to run in one particular environment (scout or soldier or something else) and using any other environment would be incorrect. However, tests/pressure-vessel/containers.py currently expects to work with a directory that contains both scout and soldier. For now, we'll download scout and soldier separately, then mash them together into the same directory. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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