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build-relocatable-install: Include Vulkan shaders

Merged Ludovico de Nittis requested to merge wip/include_shaders into master
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@@ -364,6 +364,15 @@ def main():
),
)
for shader in glob.glob(os.path.join(path, 'shaders', '*.spv')):
install(
shader,
os.path.join(
installation, 'libexec', 'steam-runtime-tools-0',
'shaders', os.path.basename(shader),
)
)
primary_architecture = subprocess.check_output([
'dpkg', '--print-architecture',
]).decode('utf-8').strip()
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