- Jun 08, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
To get the deploy job to run, the tags need to be configured as protected so they get to see all the necessary variables. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
It's confusing for it to appear in the job graph when we won't be launching it the majority of the time. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
When combined with changes to SteamLinuxRuntime scripts, this will let us do a new pressure-vessel release and incorporate it into soldier/sniper/etc. depots, without having to do a whole release of scout to provide the new pressure-vessel. These releases don't include anything that we didn't already publish in Gitlab artifacts, and they're relatively small, so they might as well be public immediately (unlike the full scout releases, which we avoid publishing before they are final, both because they are rather large and because game developers could get compatibility issues if they build against a non-finalized scout runtime). Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Jun 07, 2021
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Simon McVittie authored
The production build uses dpkg packages, built with -O2 -g and stripped. This is similar to what we currently extract from a scout SDK build; but if we do it here, we can decouple the pressure-vessel release process from the scout release process, making it possible to issue a new pressure-vessel release for use with pre-existing scout/soldier runtimes much quicker than the time needed to do an entire scout release. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Jun 04, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Jun 01, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- May 26, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- May 18, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- May 11, 2021
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Simon McVittie authored
By including this in libsteam-runtime-tools-0-helpers, we reduce the number of modules we need to manage and keep in sync. The rest of libcapsule isn't actively used yet, so this is a significant simplification. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- May 07, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Apr 30, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Apr 21, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
We never actually ran this, because it doesn't have machine-readable output. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
We now use our own check-vulkan executable instead of vulkaninfo, because it can give us more machine-readable information about non-default GPUs. A side benefit is one less dependency. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Apr 19, 2021
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Simon McVittie authored
The latest version in SteamLinuxRuntime requires a ${source_dir}/common directory available. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Apr 15, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Apr 14, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Apr 12, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Mar 31, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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When inside a Steam Runtime container we currently make `xdg-open` points to the `flatpak-xdg-utils` implementation that relies on `xdg-desktop-portal`. But if an user doesn't have a working `xdg-desktop-portal` it will fail. Additionally the `steam://` URLs might end up opening another instance of the Steam client, even if one instance was already running. This can happen if more than one version are installed, e.g. the Steam client from the distro repositories and the Flatpak version. With this alternative implementation we try a more clever approach that should workaround the `xdg-open` shortcomings that we experienced in our Steam related use cases. Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com> [smcv: Install all /usr/bin/steam-runtime-* executables] Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Mar 30, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Ludovico de Nittis authored
This stub steam executable tries to directly pass the given commands, e.g. "steam://nav/downloads ", to the running Steam client, if any. This helps games that tries to run "steam ${command}" because when we are in a LD_LIBRARY_PATH runtime, "steam" might not be pointing to the same version that is currently running. Or if we are in a container, there is no "steam" executable in the PATH at all. Signed-off-by:
Ludovico de Nittis <ludovico.denittis@collabora.com>
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- Mar 25, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Mar 17, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Mar 12, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Mar 05, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Mar 04, 2021
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Simon McVittie authored
This means they don't stop working when the real path to a library happens to have changed, for example upgrading GLib 2.32.3 to 2.32.4, which changes the real file implementing the library from libglib-2.0.so.0.3200.3 to libglib-2.0.so.0.3200.4. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Mar 03, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Mar 01, 2021
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Simon McVittie authored
Signed-off-by:
Simon McVittie <smcv@collabora.com>
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- Feb 26, 2021
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Simon McVittie authored
... and correctly credit Ludovico for the nvidia-modprobe change. (Sorry!) Signed-off-by:
Simon McVittie <smcv@collabora.com>
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