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  1. Dec 05, 2019
    • Simon McVittie's avatar
      Start a new changelog entry · 67492336
      Simon McVittie authored
      
      This lets us have versioned dependencies on older versions.
      
      Signed-off-by: default avatarSimon McVittie <smcv@collabora.com>
      67492336
    • Simon McVittie's avatar
      Add Build-Conflicts on libsteam-runtime-tools-0-helpers · ea250de4
      Simon McVittie authored
      
      Since steam-runtime-tools was made relocatable in c3a06cce, its build
      will fail with the Steam Runtime 1 'scout' version of dpkg if it is
      already installed system-wide.
      
      If the SDK container where steam-runtime-tools is built has our
      $(pkglibexecdir) populated with symbolic links to the dependency
      libraries, then dpkg-shlibdeps will look there to convert DT_NEEDED
      dependencies into Debian dependencies. Unfortunately, the version of
      dpkg in SteamRT 1 'scout' has Debian bug #843073, which means it assumes
      all libraries are found via their canonical names as listed in the dpkg
      database, not a symlink-based alias. This results in the build failing
      with an error similar to:
      
          dpkg-shlibdeps: error: no dependency information found for
          /usr/lib/x86_64-linux-gnu/steam-runtime-tools-0/libglib-2.0.so.0
          (used by
          debian/libsteam-runtime-tools-0-helpers/usr/libexec/steam-runtime-tools-0/x86_64-linux-gnu-check-locale)
      
      Until we get a newer Docker image with a newer version of this
      package that works around this issue, we will have to remove it
      explicitly before running CI. Adding Build-Conflicts is not enough:
      autopkgtest installs build-dependencies, but does not remove
      Build-Conflicts.
      
      Signed-off-by: default avatarSimon McVittie <smcv@collabora.com>
      ea250de4
  2. Nov 20, 2019
  3. Nov 15, 2019
    • Simon McVittie's avatar
      Build -system-info and -check-locale with relative DT_RPATH · c3a06cce
      Simon McVittie authored
      
      This ensures that they can find the non-ubiquitous json-glib library,
      and the steam-runtime-tools library, even if relocated into a
      non-standard prefix like the LD_LIBRARY_PATH Steam Runtime.
      
      We can't just use a relative version of the standard library directory
      as our RPATH, because if we did that, we would load glibc from the
      same place. This causes crashes in pressure-vessel, where ld.so and
      the rest of glibc are often taken from the host system via
      /overrides/lib, and the glibc in /lib and /usr/lib is incompatible
      with ld.so. Instead, use a private library directory and populate it
      with relative symlinks to our non-glibc dependencies; we assume the
      host version of glibc is new enough that this is OK.
      
      Using DT_RPATH in preference to DT_RUNPATH means we take all our direct
      and indirect dependencies from the same place. This is important when
      libjson-glib (which won't ordinarily have a RUNPATH or RPATH) pulls in
      GIO as an indirect dependency of check-locale, which doesn't directly
      depend on GIO. The GIO library we get must match the versions of GLib
      and GObject we're using.
      
      This also bypasses LD_LIBRARY_PATH.
      
      Signed-off-by: default avatarSimon McVittie <smcv@collabora.com>
      c3a06cce
  4. Nov 13, 2019
    • Simon McVittie's avatar
      Revert "Build -system-info and -check-locale with relative DT_RPATH" · a32d9290
      Simon McVittie authored
      
      This made them usable from outside the LD_LIBRARY_PATH runtime, but breaks
      their use inside a pressure-vessel container. In pressure-vessel, the
      glibc family of libraries are typically taken from outside the container
      (for example /overrides/lib/x86_64-linux-gnu/libc.so.6), and the dynamic
      linker ld.so is replaced with one that is suitable for the libraries
      in /overrides. In general, these versions will be incompatible with the
      ones in /usr/lib/x86_64-linux-gnu, which unfortunately are the ones that
      get pulled in via the DT_RPATH.
      
      This reverts commit 91478a07.
      
      Signed-off-by: default avatarSimon McVittie <smcv@collabora.com>
      a32d9290
  5. Nov 12, 2019
  6. Nov 11, 2019
  7. Nov 08, 2019
    • Simon McVittie's avatar
      Build -system-info and -check-locale with relative DT_RPATH · 91478a07
      Simon McVittie authored
      
      This ensures that they can find the non-ubiquitous json-glib library,
      and the steam-runtime-tools library, even if relocated into a
      non-standard prefix like the LD_LIBRARY_PATH Steam Runtime.
      
      Using DT_RPATH in preference to DT_RUNPATH means we take all our direct
      and indirect dependencies from the same place. This is important when
      libjson-glib (which won't ordinarily have a RUNPATH or RPATH) pulls in
      GIO as an indirect dependency of check-locale, which doesn't directly
      depend on GIO. The GIO library we get must match the versions of GLib
      and GObject we're using.
      
      This also bypasses LD_LIBRARY_PATH.
      
      Signed-off-by: default avatarSimon McVittie <smcv@collabora.com>
      91478a07
    • Simon McVittie's avatar
      ci: Sort dependencies · 819278a8
      Simon McVittie authored
      
      Signed-off-by: default avatarSimon McVittie <smcv@collabora.com>
      819278a8
  8. Nov 05, 2019
  9. Nov 01, 2019
  10. Oct 31, 2019
  11. Oct 30, 2019
  12. Oct 29, 2019
    • Jeremy Whiting's avatar
      Add check-vulkan to draw a triangle using vulkan api. · fae5ff63
      Jeremy Whiting authored
      %multiarch%-check-vulkan uses vulkan to draw a simple triangle
      in a 200x200 window (next commit will not draw the window)
      and reports any issues found.
      Exit code is 0 on success.
      shader.frag and shader.vert are shader source files compiled
      into shaders/frag.spv and shaders/vert.spv respectively by using
      glslc such as:
      glslc shader.frag -o shaders/frag.spv
      glslc shader.vert -o shaders/vert.spv
      Binary shaders included in commit because glslc hasn't been
      packaged for scout runtime yet.
      Also add libvulkan-dev and libxcb1-dev to ci dependencies.
      fae5ff63
  13. Oct 24, 2019
  14. Sep 26, 2019
  15. Sep 25, 2019
  16. Sep 11, 2019
  17. Sep 09, 2019
  18. Aug 22, 2019
  19. Aug 21, 2019
  20. Aug 20, 2019
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