diff --git a/steam-runtime-tools/graphics-internal.h b/steam-runtime-tools/graphics-internal.h index 0d4af625cb40ec1acd49daeaccec11cf5c256f06..46f424446f836f8a294b78a018f30935ffcd392a 100644 --- a/steam-runtime-tools/graphics-internal.h +++ b/steam-runtime-tools/graphics-internal.h @@ -92,6 +92,7 @@ _srt_graphics_new (const char *multiarch_tuple, static inline int _srt_graphics_hash_key(SrtWindowSystem window_system, SrtRenderingInterface rendering_interface) { + G_STATIC_ASSERT (SRT_N_RENDERING_INTERFACES < 100); /* This allows us to have up to 100 unique renderers, we won't need nearly that many, but setting to 100 just to allow room to grow */ return (int)window_system * 100 + (int)rendering_interface; diff --git a/steam-runtime-tools/graphics.h b/steam-runtime-tools/graphics.h index 32194e68d1da90ac232472d45a1c2dee2975483a..22de98fb6e90fae3dda18316435dfa3b72eb4662 100644 --- a/steam-runtime-tools/graphics.h +++ b/steam-runtime-tools/graphics.h @@ -94,8 +94,6 @@ typedef enum #define SRT_N_RENDERING_INTERFACES (SRT_RENDERING_INTERFACE_GLESV2 + 1) -G_STATIC_ASSERT (SRT_N_RENDERING_INTERFACES < 100); - const char *srt_graphics_get_multiarch_tuple (SrtGraphics *self); SrtGraphicsIssues srt_graphics_get_issues (SrtGraphics *self); SrtWindowSystem srt_graphics_get_window_system (SrtGraphics *self);