From b3cacf82b438e9487cba7c2f4efcac79459b63cb Mon Sep 17 00:00:00 2001 From: Simon McVittie <smcv@collabora.com> Date: Thu, 8 Aug 2019 14:21:54 +0100 Subject: [PATCH] wrap: Clean up overrides directory before running the game This means we won't leak resources if we're terminated abruptly. Signed-off-by: Simon McVittie <smcv@collabora.com> --- src/wrap.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/wrap.c b/src/wrap.c index ee8dac762..6e01655d2 100644 --- a/src/wrap.c +++ b/src/wrap.c @@ -2153,6 +2153,17 @@ main (int argc, flatpak_bwrap_finish (bwrap); + /* Clean up temporary directory before running our long-running process */ + if (tmpdir != NULL && + !glnx_shutil_rm_rf_at (-1, tmpdir, NULL, error)) + { + g_warning ("Unable to delete temporary directory: %s", + local_error->message); + g_clear_error (&local_error); + } + + g_clear_pointer (&tmpdir, g_free); + /* flatpak_bwrap_finish did this */ g_assert (g_ptr_array_index (bwrap->argv, bwrap->argv->len - 1) == NULL); -- GitLab