diff --git a/debian/changelog b/debian/changelog index 779d528bb320446b8d86e691658b6347545e5af2..f1cc47c81d15799b737c2efba21072cb253ab8d7 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,13 @@ +steam-runtime-tools (0.20210203.0) scout; urgency=medium + + * pressure-vessel: Revert improvements to speed of container setup. + This optimization caused some Vulkan layers and ICDs to appear more + than once in the container, which makes some games hang. + (Maybe resolves: steam-runtime#361, steam-runtime#362, steam-runtime#363) + * system-info: Log environment variables used by various Vulkan layers + + -- Simon McVittie <smcv@collabora.com> Wed, 03 Feb 2021 16:33:56 +0000 + steam-runtime-tools (0.20210201.0) scout; urgency=medium [ Simon McVittie ] diff --git a/meson.build b/meson.build index 4421ad0f0ab4d87f251bb38940d6b0fd795ce070..2dfab6c7da27c2ebaf0388ceba2f8f17f2406ca7 100644 --- a/meson.build +++ b/meson.build @@ -23,7 +23,7 @@ project( 'steam-runtime-tools', 'c', 'cpp', - version : '0.20210201.0', + version : '0.20210203.0', default_options: [ 'c_std=c99', 'cpp_std=c++11', @@ -35,7 +35,7 @@ add_languages('cpp') api_major = '0' abi_major = '0' -abi_minor = '20210201.0' +abi_minor = '20210203.0' pkg = import('pkgconfig') gnome = import('gnome')