diff --git a/debian/changelog b/debian/changelog
index 779d528bb320446b8d86e691658b6347545e5af2..f1cc47c81d15799b737c2efba21072cb253ab8d7 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,3 +1,13 @@
+steam-runtime-tools (0.20210203.0) scout; urgency=medium
+
+  * pressure-vessel: Revert improvements to speed of container setup.
+    This optimization caused some Vulkan layers and ICDs to appear more
+    than once in the container, which makes some games hang.
+    (Maybe resolves: steam-runtime#361, steam-runtime#362, steam-runtime#363)
+  * system-info: Log environment variables used by various Vulkan layers
+
+ -- Simon McVittie <smcv@collabora.com>  Wed, 03 Feb 2021 16:33:56 +0000
+
 steam-runtime-tools (0.20210201.0) scout; urgency=medium
 
   [ Simon McVittie ]
diff --git a/meson.build b/meson.build
index 4421ad0f0ab4d87f251bb38940d6b0fd795ce070..2dfab6c7da27c2ebaf0388ceba2f8f17f2406ca7 100644
--- a/meson.build
+++ b/meson.build
@@ -23,7 +23,7 @@
 
 project(
   'steam-runtime-tools', 'c', 'cpp',
-  version : '0.20210201.0',
+  version : '0.20210203.0',
   default_options: [
     'c_std=c99',
     'cpp_std=c++11',
@@ -35,7 +35,7 @@ add_languages('cpp')
 
 api_major = '0'
 abi_major = '0'
-abi_minor = '20210201.0'
+abi_minor = '20210203.0'
 
 pkg = import('pkgconfig')
 gnome = import('gnome')