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Commit 6972a322 authored by Simon McVittie's avatar Simon McVittie
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Release to scout

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pressure-vessel (0.20200907.0) UNRELEASED; urgency=medium pressure-vessel (0.20200908.0) scout; urgency=medium
[ Ludovico de Nittis ] [ Ludovico de Nittis ]
* Initial support for escaping from a Flatpak app to run games. * Initial support for escaping from a Flatpak app to run games.
...@@ -7,6 +7,7 @@ pressure-vessel (0.20200907.0) UNRELEASED; urgency=medium ...@@ -7,6 +7,7 @@ pressure-vessel (0.20200907.0) UNRELEASED; urgency=medium
Flatpak and pressure-vessel will be required to be able to launch games Flatpak and pressure-vessel will be required to be able to launch games
in individual containers while keeping a security boundary between Steam in individual containers while keeping a security boundary between Steam
and the host system. (Resolves: T22373, T22371) and the host system. (Resolves: T22373, T22371)
* CI: Run tests/containers.py
[ Simon McVittie ] [ Simon McVittie ]
* runtime: Carry out the /usr merge when copying sysroots * runtime: Carry out the /usr merge when copying sysroots
...@@ -19,15 +20,39 @@ pressure-vessel (0.20200907.0) UNRELEASED; urgency=medium ...@@ -19,15 +20,39 @@ pressure-vessel (0.20200907.0) UNRELEASED; urgency=medium
paths to put parent before child, and exports symbolic links as symbolic paths to put parent before child, and exports symbolic links as symbolic
links plus a separate mount point for the target (which we previously links plus a separate mount point for the target (which we previously
did for the subdirectories of ~/.steam, but nowhere else). did for the subdirectories of ~/.steam, but nowhere else).
(Resolves: pressure-vessel#2, pressure-vessel#18) (Resolves: pressure-vessel#2, pressure-vessel#18; part of T22908)
* various commands: Print exit status immediately before exiting * various commands: Print exit status immediately before exiting
* various commands: Include process ID in output. * various commands: Include process ID in output.
When we have more than one layer of adverbs, this provides a way to When we have more than one layer of adverbs, this provides a way to
tell which one we are. tell which one we are.
* tests: Extend timeout for launcher.py. * wrap, adverb: Move "wrap with xterm" code into the adverb.
It seems we're adding enough to this that 30s is no longer enough. This means the launching scripts for the "session" mode, which use
pv-launch to run the main game command in a previously-set-up pv-launcher
-- Simon McVittie <smcv@collabora.com> Mon, 07 Sep 2020 14:30:55 +0100 environment, can direct pv-adverb to run an interactive shell instead of
or in addition to the actual game.
(Part of steamlinuxruntime#2)
* wrap: Always mount /tmp from host for now.
SteamHTMLSurface and SteamVR use this as a rendezvous directory for
IPC. (Resolves: pressure-vessel#10)
* wrap: Parse app ID from $STEAM_COMPAT_APP_ID
* wrap: Parse several environment variables for paths to mount.
When combined with a Steam update, this should resolve a lot of issues
involving paths outside the current working directory.
(Resolves: pressure-vessel#4, pressure-vessel#11, pressure-vessel#12,
steam-runtime#217, steam-runtime#236, steam-runtime#257)
* wrap, adverb, launcher: Add ability to pass fds through to the command
(Resolves: pressure-vessel#6)
* runtime: Load basic NSS plugins along with host system glibc,
fixing username resolution in soldier container on Arch Linux.
This might also resolve steam-runtime#226, steam-runtime#264,
steam-runtime#258, steam-runtime#192, steam-runtime#262,
steam-runtime#227.
* runtime: Set STEAM_RUNTIME=/ if running in scout
(Resolves: pressure-vessel#8, and maybe steam-runtime#202,
steam-runtime#249)
* Improve automated tests
-- Simon McVittie <smcv@collabora.com> Tue, 08 Sep 2020 18:30:07 +0100
pressure-vessel (0.20200819.0) scout; urgency=medium pressure-vessel (0.20200819.0) scout; urgency=medium
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