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steamrt
steam-runtime-tools
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55a2d5c4
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55a2d5c4
authored
4 years ago
by
Simon McVittie
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Update changelog
Signed-off-by:
Simon McVittie
<
smcv@collabora.com
>
parent
a103727b
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Pipeline
#6930
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4 years ago
Stage: build
Stage: relocatable-install
Stage: test
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View file @
55a2d5c4
steam-runtime-tools (0.2021010
4
.0) UNRELEASED; urgency=medium
steam-runtime-tools (0.2021010
5
.0) UNRELEASED; urgency=medium
[ Simon McVittie ]
* pv-wrap: Make graphics drivers outside $HOME available, if used
...
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@@ -37,7 +37,9 @@ steam-runtime-tools (0.20210104.0) UNRELEASED; urgency=medium
recommendation is to set a small soft limit and a large hard limit)
this can speed up pressure-vessel by as much as 90%. In more normal
configurations it can still save 10%. (Resolves: steam-runtime#323)
* pressure-vessel: Stop running bwrap --help, no longer needed.
* Preparatory work for being able to run inside Flatpak:
- system-info: Look in both /overrides and /usr/lib/p-v/overrides
- pv-wrap: In Flatpak, use pv-launch to run commands on the host
- pv-wrap: Remap $HOME for Flatpak correctly
- pv-wrap: In Flatpak, put game in same userns/pidns as Steam if possible
...
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@@ -53,8 +55,13 @@ steam-runtime-tools (0.20210104.0) UNRELEASED; urgency=medium
(Resolves: #41)
* runtime: correctly handle ICD for different ABI even without subdirs
(Resolves: #45)
* graphics: Do not load JSON ICDs multiple times from the same directory
(Resolves: #48; partially addresses steam-runtime#336)
* Refactor logging
* Add PRESSURE_VESSEL_LOG_INFO and PRESSURE_VESSEL_LOG_WITH_TIMESTAMP
environment variables
-- Simon McVittie <smcv@collabora.com>
Mon
, 0
4
Jan 2021 1
2:38
:1
3
+0000
-- Simon McVittie <smcv@collabora.com>
Tue
, 0
5
Jan 2021 1
1:41
:1
2
+0000
steam-runtime-tools (0.20201203.0) scout; urgency=medium
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