From 4d09d8ea1416873bd42fa365192c4f54aee4f29c Mon Sep 17 00:00:00 2001
From: Simon McVittie <smcv@collabora.com>
Date: Fri, 22 Nov 2024 14:10:32 +0000
Subject: [PATCH] slr-for-game-developers: Fix a broken link

Signed-off-by: Simon McVittie <smcv@collabora.com>
---
 docs/slr-for-game-developers.md | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/docs/slr-for-game-developers.md b/docs/slr-for-game-developers.md
index 6d6b69a8e..06fc08ba1 100644
--- a/docs/slr-for-game-developers.md
+++ b/docs/slr-for-game-developers.md
@@ -148,7 +148,8 @@ On Steam Deck, many games run under the *Steam Linux Runtime 1.0 (scout)*
 compatibility tool automatically.
 On desktop, the default was to run these games directly on the host system,
 providing compatibility with scout by using the same
-[`LD_LIBRARY_PATH`-based scout runtime][ldlp] that is used to run Steam itself.
+[`LD_LIBRARY_PATH`-based scout runtime][ldlp-runtime]
+that is used to run Steam itself.
 Whichever of these options is the default, the user can select the
 *Steam Linux Runtime 1.0 (scout)* compatibility tool in the game's
 properties to opt-in to using the container runtime.
-- 
GitLab