From 4d09d8ea1416873bd42fa365192c4f54aee4f29c Mon Sep 17 00:00:00 2001 From: Simon McVittie <smcv@collabora.com> Date: Fri, 22 Nov 2024 14:10:32 +0000 Subject: [PATCH] slr-for-game-developers: Fix a broken link Signed-off-by: Simon McVittie <smcv@collabora.com> --- docs/slr-for-game-developers.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/docs/slr-for-game-developers.md b/docs/slr-for-game-developers.md index 6d6b69a8e..06fc08ba1 100644 --- a/docs/slr-for-game-developers.md +++ b/docs/slr-for-game-developers.md @@ -148,7 +148,8 @@ On Steam Deck, many games run under the *Steam Linux Runtime 1.0 (scout)* compatibility tool automatically. On desktop, the default was to run these games directly on the host system, providing compatibility with scout by using the same -[`LD_LIBRARY_PATH`-based scout runtime][ldlp] that is used to run Steam itself. +[`LD_LIBRARY_PATH`-based scout runtime][ldlp-runtime] +that is used to run Steam itself. Whichever of these options is the default, the user can select the *Steam Linux Runtime 1.0 (scout)* compatibility tool in the game's properties to opt-in to using the container runtime. -- GitLab